It was bound to happen. Everyone’s favorite “love them or hate them” Porsche tuner, RAUH-Welt BEGRIFF (RWB), has suddenly been pumping out a ton of builds over the last few years thanks to the magic of the internet. These cars are extremely divisive in the car community as some think they are rolling art, while others think they are all show and zero go, along with the fact is it literally cutting up clean Porsches. The formula is pretty straightforward on the builds, as you contact Akira Nakai, give him a giant pile of money, a 911, and enough beer and cigarettes to get him through the process, and he gives you a one-of-kind car that will never be overlooked. Some builds are pretty tame like this backdated G-body, while others go really wild like this 993. Either way, these cars are not for the purists.
Naturally, when things get popular organically, companies want to jump in and try to capitalize. This is exactly what went on with the build we are looking at today with a 1991 964 that was commissioned by a video game maker Electronic Arts for their Need For Speed series. Just as a side bar, I grew up addicted to the Need For Speed games, especially Need for Speed III: Hot Pursuit and Need for Speed: Porsche Unleashed and can directly correlate some bad grades on report cards because I was playing those games instead of studying. Although look at me now; we all have spell check and I write about cars for a living. Back on track, this 964 was built in the typical wild JDM style we are used to seeing, but also had some help from some other builders. Electronic Arts also reached out to Magnus Walker for the styling and Bisimoto Engineering for drivetrain. They must have been writing some pretty big checks for this one.